In, "Towards a New Genre of Video Game Play," Jennifer Porst, David O’Grady, and Drew Morton explore the body at play in relationship to new interfaces of video game consoles that offer digital agency beyond the click or the thumb and the experiences they offer—what the authors dub as “gestural play”—from industrial, theoretical, and generic perspectives. In the essay's first section, Porst analyzes the recent home video game console war to explicate the success of the Nintendo Wii and its different positioning in the marketplace from the X-Box 360 and Playstation 3. In part two, O'Grady provides a phenomenological examination of the Wiimote interface in a case study of Wii Tennis, arguing that gestural play enriches the dialectic between body and screen. Finally, Morton concludes with a generic and historical analysis of video game interfaces that suggests the use of the body in digital play has at last become more than a passing fad; gestural play is becoming as a new genre of video gaming and a productive mode of video game analysis.
Towards a New Genre of Video Game Play by Drew Morton, David O'Grady, and Jennifer Porst is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.